scottie said:
* Something that needs to stay accurate over 10 years, and the consequence of failure could be as serious as directing a person the wrong way down a one way street. * Something that needs to stay accurate over 30s -2 hours, depending on the game, and the consequences could be as serious as making people have to compensate for the drift in their game of virtual table tennis.
I do see your point, but you are drawing unfair comparisons to prove it. |
About games, the problem can be minimized if the game allows assumptions: for example in some sport games like tennis and table tennis you can reset initial velocity and position each time you serve. OTOH in games with open worlds and/or free roaming, particularly in vast outdoors zones (indoors, again some, assumptions are possible to reset initial values, for example each time you stop and open a door), not having on the fly calibration can decrease accuracy after a while.







