| SvennoJ said: wm+ can only measure your distance to the tv when you're pointing at the sensor bar, move can always tell the distance by the size of the ball in camera view. Move recalibrates continuously as long as the ball is in view. If not it will still work for a while but slowly start to drift. To sum up: WM+ measures 3d movement, orientation and distance to tv when pointing at the tv, doesn't know where the wm is in the room Move measures 3d movement, orientation and position with continous recalibration Both severely lack games that really make use of their capabilities :( |
great points, but i have to disagree about the pointer. IMHO the Move is a bit better. i play KZ3 &GE with regularity and i have no issues with Killzone. With GE i still get that stupid red sign, its not as bad prior to me tweaking, but it still does it







