kowenicki said:
But you may get a backlash for this one. |
Flower is as much an experience as it is a game. The freedom of movement makes the game feel as relaxing as a gently wafting breeze. It's a tiny, beautiful, elegantly designed piece of software that I feel richer for having played and is more immersive than many feature-driven titles dare to dream. Never before has a game moved me so strongly, never before has a game made my day better, never before has a game affected my view on life.
Flower is a shock to the gamer's system because it reminds us that games aren't about fanboy allegiances, media hype, and quarterly earnings. Good games-like good art-can simply be food for the soul. Flower is the kind of soulful nourishment we need more of.
Nov 2016 - NES outsells PS1 (JP)
Don't Play Stationary 4 ever. Switch!







