HappySqurriel said:
What this means is that publishers will likely focus on porting HD console games to the PS Vita and these will probably make it to market 12 to 24 months after their console equilivalent was released, or producing games that don't come close to taking advantage of the PS Vita's capabilities and could (probably) run on the 3DS or any smartphone. Old ports are not (necessarily) a bad thing, but the age of the ports the PS Vita will be getting is (probably) the age that minimizes sales; much older games (5+ year old games) have value because they're seen as classics, and new games have value because no one has played them before, but if a game is a couple years old few people who really wanted to play it wouldn't have played it and few people would be looking to play through it again. Please note, I'm not trying to bash the Vita but I think it is positioned in an odd place where publishers are probably wondering what to do with it. |
Sony has said that the Vita development budgets are closer to PSP levels than PS3 levels. This is probably due to the 0.522 Megapixel resolution of the OLED screen (HD is 2.07 MP), streamlined development kits (which has already received praise from many developers for how easy it is), and lower poly count used in Vita games.
Vita's distribution models support a range of development budgets (price points $1-$40) with having both digital and physical copies of Vita games and supporting compatibility with PSP minis, Downloadable PSP games, and PlayStation Suite games.
This actually draws to another point that even though phones are going to be more powerful in the future, they still have constraints on price points their market is willing to pay for a game, which is too low to support development budgets to sustain taking advantage of future hardware.
Additionally, there is a great limitation to depth of game experiences that can be had on devices featuring only a touch screen and gyroscope; giving developers more flexibility of control options in the Vita allows for more creative and new game experiences to be made.
The Vita is well positioned because it is a high quality, low priced, differentiated product which developers are excited to make games for; in fact, over 150 studios are currently making games for the Vita.








