Their first game on a Sony portable sold a solid .75 million in 2010 when many said the software market for that software platform was dead in the west. The game even sold to enthusiasts in America where the camera peripheral wasn't even officially released. I can't wait to see what they are capable of when they have real money for better artists. Were it not for the camera issues I was gonna grab it myself despite the terrible art. It looked interesting to me and I'm undercover hyped for reality fighter.
On a broader note I think that Sony capturing and growing small companies like this will be good for the exclusive content to their systems.







