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iclim4 said:
azrm2k said:

You are not wrong, iclim4 is grasping at straws here.

iclim4: Your analogy of using SDTV comparisons is misleading. Comparing SDTV 360 footage to SDTV PS3 footage, while technically fair since both are equally watered down, is futile as both are intentionally handicapped beyond their recording capabilities. You can't make a comparison video of graphics and decide to intentionally cripple them for fun and say it's still an accurate portrayal of their graphical capabilities. And before you try to take that line and throw it back at me please be reasonable and actually read the rest of my argument, otherwise don't expect any response you have to be taken seriously.

The difference when using component cables instead of HDMI cables is that they aren't 'intentionally' crippling the footage in any way. HDMI footage can't be captured unless they are using a debugging system procured from Sony as part of the developers kit. I'm not sure if GT doesn't feel like forking out thousands for a debugging kit or if Sony decided game review sites can't have them as they aren't developing games per se but the end result is that they are forced to at best use component footage and therefore they are comparing the games with the highest quality image that they possibly can and have both systems at equal settings.

not really grasping, i was seriously asking a question on how they captured the ps3 vid.
its more of a theory thing..

"It's not misleading as you state and the notion that they shouldn't even post comparison videos is idiotic. There are many graphical issues that people can observe from these comparison videos to make a purchasing decision that aren't affected at all by enabling Full RGB or Super White such as framerate issues or in the case of the Orange Box video the loading times. Therefore they do still serve a purpose and I can easily understand why they state the videos are there to help inform customers. "

i guess im an idiot according to you then.....

im guessing that you havent seen their comparison videos...

heres one
http://www.gametrailers.com/player/28006.html

and guess what GT's comment says


"Which system gets the graphical short end of the stick?"

thats right, they dont care about loading times and framerate issues.

fyi the ps3 version doesnt really look like that it actually looks exactly like the Xbox version(in my eyes atleast), i think this video is what sparked this whole ordeal in the first place.

 


 I have seen the comparison videos before including that AC one and you're right that they didn't speak at all about loading or framerate issues, the framerate issues was just a theoretical example and the loading time was based off of an Orange Box comparison video I saw of Portal.  The thing is though the 'washed out' look in that video is quite striking and easily noticable to anybody.  The only evidence I have been shown that enabling Full RGB can help with component inputs is ssj12's testimony that with his own eyes he sees 'a minor improvement'.  Therefore since they used component cables for both I have a hard time believing that the 360 version looking far better was due to the 360 enabling Full RGB with component cables and them not bothering to enable it for the PS3. 

If anybody can actually find evidence that component cables can utilize Full RGB for such a graphical advantage then I will gladly admit I was wrong but everything from Sony's PS3 manual to all forum threads I can find state otherwise.