| MrT-Tar said: I can give you loads of examples of so called 'hardcore' games with successful motion controls. For those with disapointing motion controls it is much harder. The first thing that comes to mind is Monster Hunter 3, where nobody uses Wiimote + Nunchuk, opting for CCPro instead. Though tbh, I think it is more a reflection of certain developers hesistance to use motion controls, rather than the supposed failure of motion controls to apply to 'hardcore' games. |
I kinda feel the sameway about what you are saying, and yeah I know a lot of great games that had good motion controls myself as well. I played MH3 and that game didn't really use any motion, they didn't even use the "cursor" on the wiimote for the " Bowarrow weapon", and you couldn't swing the sword around with the motion controls either.







