pariz said:
That's true for me. Specially since I am interested in old games as I started playing games on a personal computer a year from now and I want to check out great old games I have missed. Of course this has nothing to do with what the OP stands for: allowing every gamer, regardless of their hardware, to have a adecuate experience. Games made in the past could not foresee the change of standards. |
Exactly. The pc has always stood for supporting multiple resolutions, different 3D render solutions, different sound cards when still applicable, different input methods. I admit they were rather slow with adjusting to proper widescreen solutions, but why now abondon the good old 1280x1024, 1600x1200 monitors?
Heck some games are best played on 9:16 resolutions, setting the monitor on its side. Ikarugu for example.







