By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I can give you loads of examples of so called 'hardcore' games with successful motion controls.  For those with disapointing motion controls it is much harder.  The first thing that comes to mind is Monster Hunter 3, where nobody uses Wiimote + Nunchuk, opting for CCPro instead.

Though tbh, I think it is more a reflection of certain developers hesistance to use motion controls, rather than the supposed failure of motion controls to apply to 'hardcore' games.