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a nice article from http://holdselect.com/2011/06/26/was-1998-the-best-year-to-be-a-gamer/

Was 1998 the best year to be a gamer?

There are certain years that gamers’ wish for; when great games are constantly released and you can’t believe your luck.  This happened back in 2007 where the last half of the year saw the release of The Orange Box, Mass Effect and Call of Duty 4: Modern Warfare.

Yet go back more than 13 years, and it’s arguable that 1998 is one of the strongest years we’ve ever had, with many games influencing the industry as we know it today.

Here are five games that made 1998 the most memorable year to be a gamer:

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Metal Gear Solid

For many gamers, Metal Gear Solid was their first introduction to the Metal Gear series. It was one of the key games that brought the stealth genre to the mainstream while proving that games could have compelling stories.  With its gritty 3D graphics, dramatic voice acting and great music, Metal Gear Solid proved to be a huge success selling over 6 million copies worldwide and spawning several sequels and spin offs.

Metal Gear Solid sees the return of Solid Snake, a veteran of Fox Hound. He’s sent to Shadow Moses to find the DARPA Chief and ArmsTech president. What unfolds is the return of Metal Gear, a bi-pedal nuclear tank capable of destroying the world.

The Legend of Zelda: Ocarina of Time


When it comes to the best games ever made, Ocarina of Time usually tops the chart. The Zelda series was already successful with previous hits such as The Link to the Past, but the Ocarina of Time captured a new generation with its plot and 3D graphics. Most remember it for that sense of openness that no game until then had, and its compelling story and dungeons. Its legacy lives on with over 7 million copies sold worldwide and a 3DS remake for the 3DS released this year.

Ocarina of Time saw Link take to Hyrule to save the princess and defeat Gannon. Link was able to change time by taking the Master Sword out of the Temple of Time. As the title suggests, the Ocarina plays a large role in the game.

Half Life


Half Life saw Gordon Freeman escaping from Black Mesa after an experiment goes wrong. It featured detailed 3D graphics and animations, and it defined a new style of story-telling with story elements being implemented into gameplay. Half life was Valve’s first game, and was a huge success selling over 9 million copies worldwide.

Half Life’s real success is its community involvement that saw the release of the popular mods such as Counter-Strike, Team Fortress Classic and Day of Defeat. Valve made a name for itself by inviting these mod makers to work for them, which eventually spawn sequels for all 3 titles.

Resident Evil 2

You say zombies, and Resident Evil will always come to mind. After the success of the original, Capcom started developing a sequel immediately. It defined the Survival Horror genre with its use of horror and cinematic moments, selling over 5 million copies with various ports and reimaginings.

Resident Evil 2 saw rookie cop Leon S. Kennedy and Claire Redfield escaping from a city infested with zombies. The game featured a selection of zombies and mutated monsters, as well as the “Zap System” which allowed players to play the game from another character’s perspective.

Pokemon


Pokemon craze caused almost every kid to want to gotta catch em all. Released on the Game-Boy, the game allowed the player to try and become a Pokemon master and collect all 151 pokemon.  Two versions were released, Red and Blue, and players would need to work together to get the Pokemon not available in their versions.

Selling over 10 million copies, Pokemon became a huge cash-cow with a card-game and TV series being spawned. There have been several sequels, or generations (consisting of two versions), to the Pokemon franchise since, and it remains to be a very strong product for Nintendo.

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All games pushed the gaming industry forward in big ways. In one way, the common theme throughout all games was immersion by bringing the player into the game with compelling plots. Half Life’s use of story telling is still used today with games like Portal and Bioshock, while the traditional use of cutscenes is seen virtually everywhere.

Despite their age, the games still play well and their sequels still continue to innovate the genre.  Even if don’t think 1998 was the best year to be a gamer, 1998 was still an influential year.

What is your best year of gaming ?