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Aiddon said:

Like I said, I don't think the FFT team (especially Matsuno) will ever touch the FF series again; it was just full of too much bull**** that was ultimately not worth it. If anything they're better off finishing the Ogre Battle Saga and sticking to smaller projects so they don't have to deal with one half of the team throwing hissy fits over direction and are free of executive meddling. With Square being in financial straits after the disaster of FFXIV I only expect the meddling to get worse with any FF project from here on out.

Theres two different ideas here imo. firstly we are saying Sqaure will take a more controlled approach to the FF series to prevent projects like FF12 and FF13 from turning into financial disasters. and FF12 was a financial meltdown, its said to have cost more than FF13. so from a development aspect we can see they will defintly do this. the development time and rate of return simply do not justify projects on this scale.

however in terms of creative freedom we can see that FF13 was heavily criticised both by Japanese and western fanbases. so your suggesting Sqaure will enforce its developers with creative restrictions to ensure their projects (especially the FF series) are well recieved. - maybe...

when we look at it this way we can see Japanese publishers taking risks. like we can see with the DmC reboot or Caslevania Lords of Shadows, Konami and Capcom are willing to take a critical risk to ensure their projects are improved or refined for a global auidence (i'm not saying one is better than the other here).

so in this case Matsuno and the FF Tactics team would be the obvious choice, since FF12 was recieved a very good critical reception, as have all the games they have made. and there have been some fans saying they would like another game like FF12, while others just want a FF7 remake. and it turns out had they had listened to Matsuno and team the game would have been recieved much better than it was.

for example Vaan was heavily criticised, while Basch would have been an instant hit here in the west. the point is i think if Sqaure does listen to its fans and is willing to take risks like other big Japanese publishers then the obvious choice is the team who were already in the process of meeting the creative demands made by the global auidence. and Square Enix's strategy is the global audience as stated by Wada on multiple occassians