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man, who cares if the ratings look like a typical bell curve or not? Conclusio u get out of data provided by Arcturus: mainstream games concentrate on achieving a difficulty alligning to our 2* rating. nothing more nothing less. i dont see the point in changing our requirements for difficulty just to fit a certain curve or any other apportionment. as i see it: if we would do that, difficulty ratings wouldnt reflect reality any more. keep it the way it is, with the eventual game to be down or upgraded



Wenn killerspieler in killerspielen killerspieler killen, dann killen killerspieler in killerspielen killerspieler.