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Michael-5 said:
I want to say something between very important, and important. I do base my gaming on trophies/achievements, but not drastically.

For example, if there is a game I really love to play, I will replay it again to get all, or as much of the achievements/trophies as I can. If the awards are easy enough, I will even complete/platinum a game.

So games like Fallout and Oblivion, where you get almost every award by completing side missions and DLC, I will do. Something like Uncharted I will collect all the collectables, and beat it on Crushing. Same with Gears of War and Halo, except I'll also work on the multiplayer achievements too. Awards also bring me back to rewarding games like Splinter Cell: Conviction. Despite the age, you really want to complete the title.

However I won't play an RPG twice to get all the awards, once you beat the game you don't really want to put in another 50 hours, at least not anytime soon. So for these games I just get as much as I can as I go along. There are exceptions, I beat Mass Effect 2 twice because DLC justified a second play through.

However I won't pick and choose which games to play based on awards. I may play a PS3 game with trophies over one without them, but generally I play whatever game I like at the time.

In the end, awards are a nice competitive addition to games. I hope Nintendo adds them to Wii U, and maybe gives you Wii points to buy games with them. That would be nice, getting rewarded for playing games.

in an ideal world that would be cool, but people would boost and find anyways to cheat to get awards if they got wii points for them.

im also glad nintendo will not do this and i hope it is not on the wii. it seems that achievements are more catered toward the "core" and i like the nintendo that stays away from traditional "core" mechanics. i would rather completing a game unlock things like a hidden scene, special easter egg, or a simple letter sent to your wii with a picture in it or something haha



Everyday I'm hustlin'.

 

Wii and DS owner.