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Michael-5 said:
hm....I honestly can't limit this to one scene, but I can limit it to one game.

Eternal Darkness: Sanity's Requiem.

Every aspect of that game is just wrong. I'll have to boot up the game and watch the cinematic that is most disturbing, but I did find one. Basically in the game you play 12 chosen characters who lived between about 100BC to the present. Looking up the character endings, 2 I find pretty disturbing. In one you play as an architect, who designed a tower for basically the bad guy in the game. However you find out the architect could lead to summon a demon and tell your boss to stop, so he decides to kill you. How? Well the structure you are building is a tower, and he decides to put you and a bunch of other lucky people into the molding, alive, alltogether.

The other is when you play a priest. In his ending, you find this ancient architect, and meet a guardian. Being a priest, you have no combat capabilities, so the guardian just smashes you. One hit, and then he bitches about it. This is a 20 foot tall, 40 foot wide crab like thing, and he complains to his boss (who is immortal, and by this point in the game, a skeleton). Same boss as before, but 1,000 years separating them

Man, I might just boot up the came to watch cut scenes. They don't make games as twisted as this.


wtf? that sounds incredibly complex. like a saw videogame. was it a good game?