M.U.G.E.N said:
and what do you mean by 'conservative' strategy? they have added power, priced extremely competatively, added all the features asked by fans, added EXTRA features that devs can use to create NEW gameplay mechancis. it's nothing but conservative, it's aggressive and sony wants to do well..and it shows. I mean this is laughable the way some of you are downplaying this. >_> bu bu bu when thye get selious sony will be so sad... i mean really? sheesh |
Conservative does not have to mean non-aggressive, just that they're selling consoles the same way they've always sold consoles, which, i noted, is not a bad strategy, there's just nothing particularly new at play here
Nintendo's failures are unique because they are always self-imposed. Make GameCube games, get GameCube sales. Make NES/DS/Wii games, get NES/DS/Wii sales. I'm not of the extreme opinion of some hereabouts that these expanded market games are the only games Nintendo should make, and that there is a value in trying to reach the core gamer, but ultimately if Nintendo wants to win, they alone have the tools to do it, and these core gamer strategies should be supplementary to their primary efforts (which is why i'm more optimistic about Wii U than the Malstromites, as it shows an expanded market mindset just as much as it does a core one, and is not letting their desire to cater to the industry undermine it too much)
Which is not to discount Sony's efforts either. Even if Nintendo's head had been in the game for the GameCube generation, they still would have lost to the PS2 because it was perfectly positioned to own the market, but in Vita's case we've seen the limitations of the PSP strategy, and Nintendo knows what they must do to surpass the bar that Sony has set for themselves

Monster Hunter: pissing me off since 2010.







