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hxczuner said:
From what I've heard in interviews with different developers over the years, 3D Realms kept wanting to do more and more with it. They truly wanted to innovate the genre (and make fun of the genre at the same time) as best as they could. We kept seeing new tech, new concepts, etc.. so you could imagine it would be hard to "innovate" as you watch other other developers and tech jump ahead of you. Basically, they had no direction and by the time Gearbox got their hands on it (and pushed it out the door) it was just a collection of loosely tied together bits of unrelated gameplay.

Duke's downfall was the development time. If the team had just set a goal and gone for it, regardless of what the industry was doing, we could've had a great game.

*It doesn't help that Randy Pitchford made the game sound like the second coming of Christ :/

He worked at 3DRealms and then he had to finish this mytical game, he was just surpassed by the circumstances (and being a fan of the franchise didn't help)

Overall I agree, if they released it at the time it could have been an excellent game, but it has gone through too many changes to finally end being coherent and good enough.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.