Aiddon said:
The reason that TO's team was far smaller than the FFXII team is simple: BECAUSE THE FFXII TEAM WAS ALSO COMPRISED OF PEOPLE OUTSIDE OF MATSUNO'S TEAM (specifically the PlayOnline team who did stuff like FFXI). A lot of the people who worked on XII WEREN'T people Matsuno and Minagawa had worked with before, they were outsiders to them (ie non-Quest alumni). TO was actually made SPECIFICALLY by the original TO team who had been with Minagawa and Matsuno for over a decade, free of people who they didn't know. As for Ito, I don't have a clue. Supposedly he's working on something, but unless he begged Matsuno to come back to do FFXV, I don't see it happening. |
Actually, TO on PSP was not made by all the original Quest staff. There were new staff members on the team as well. Minagawa confirmed it in an interview that there were new staff that had never worked on Tactics Ogre before and were new to Division 4. Heck, even one of the Character Designers was a fresh face. Tsubasa Masao has not worked on any previous Matsuno game at either Quest or Square and yet he was working with Akihiko Yoshida on the character designs.
Also, you're incorrect about PlayOnline. PlayOnline was made by Division 4 (Matsuno's team) while FFXI was made by Division 3. It was Matsuno's team that made PlayOnline and also, incase you didn't know, FFXII was supposed to be an online game that would use it before they decided to make it FFXII offline.







