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Games will run at 1080p 60fps in the beginning, just as a few did this gen. But they'll drop down to 30 and maybe even 720p again to push more effects.

What I hope is that there is enough memory to do deformation, flowing and pooling water, smoke pouring through the environment blown by air currents, and realistic interaction of different materials. Pixeljunk shooter in 3D, descent style, could be pretty amazing.