Zlejedi said:
Shouldn't have any problems with running current multiplatform games at 1920x1080 with 30 fps. Maybe even more once we factor in optimisations for console hardware. If this is Wii U gpu that's a healthy acceptable minimum even if Sony/ms come out with some kind of monster. |
That's the thing though, the MS and Sony would just have to use something similar to my Sapphire Radeon HD 5830 256 bit and it would pretty much crush the old card. When I bought it a few weeks back on newegg it was only $110 US. I don't doubt that the Wii U's GPU is beast when compared to current consoles but I do think Nintendo could have pushed a little higher and the price difference wouldn't have been that dramatic while the performance would have. I am also aware that a console GPU tends to work a bit better than the PC counterpart because the GPU can focus on the game itself nearly 100% whereas the CPU's has to run a demanding OS in the background such as Windows 7 and so on.
Make games, not war (that goes for ridiculous fanboys)
I may be the next Maelstorm or not, you be the judge http://videogamesgrow.blogspot.com/ hopefully I can be more of an asset than a fanboy to VGC hehe.







