Untamoi said:
When 360 was released, it's GPU was much more current to other GPU's than HD 4890 is now. 360 used at the time highest-end GPU and very few PC's had that good GPU. R500-based GPU's on PC were released at the same time as 360 was released. So, 360 used CURRENT generation at the time and 4890 is two generations behind. 4890 is dirt cheap compared to GPU 360 used in 2005. So why is it hard to believe that Wii U would use 4890? |
It could very well be, but the hardware shown was way too small. We would be in for RROD part 2 even at 28nm.
Anyway, maybe it is true not even Nintendo being sure yet of what's going to make into the console.