FishyJoe said: If MGS4 really costs $70 million, it's going to need 3-4 million sales just to break even. That would put into context MGS4 needing 1 million sales on the first day.
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Indeed. When I saw that statement, I thought it was pretty strange, but this puts it in a new light. MGS3 sold 3.96 million, which means MGS4 has to sell as much as its predecessor just to break even.
HappySqurriel said: I wonder if anyone remembers when we found out the size of the development team of Metal Gear Solid 4 and I estimated the budget at $40 to $80 Million and was attacked by Sony fans that it would NEVER cost more than $20 Million ... |
I do in fact remember that. I remember some people were saying that you had no idea of how much a developer costs in Japan, even though we all know it's a very expensive country to live in. It's now proven that you were spot-on with your calculations.
My Mario Kart Wii friend code: 2707-1866-0957