yo_john117 said:
If PC gamers don't have to pay for it then I don't see why it wouldn't be a success. |
On the contraire, the issue with GFWL is that it has and continue to be an obstacle in enjoying gaming because of poor interface, lack of intuitive functions and limitation that outweight advantages.
All that Microsoft is doing is rebranding their GfWL badge to the more popular Xbox-Live one. There is no reason why they couldn't just implimentg all these feature they are now tauting for GfWL instead, since it is essentially an inferior Xbox-live for pc (re it lacks feature).
It is in fact a smart move on Microsoft's part, but wether it is successful or not depends on what it can deliver features above and beyond what current service provider has to offer. PC gamers are generally a lot more demanding than their console cousins and Xbox-Live (like GfWL) would have to go up against the 800 pound gorilla that is Steam to gain any market share.








