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Sony - IGN: Why Sony won E3 - View Post

CGI-Quality said:
slowmo said:
makingmusic476 said:

I don't understand how this myth is still perpetuated.

Around the beginning of a generation, projects are announced early in development.  As the generation progresses, and development cycles shorten and publishing line-ups swell, games are then announced closer to release.  This is equally true for both Sony and Microsoft.

Yes, Killzone 2 was announced four (yes, four - not five) years prior to release, as was Gran Turismo 5 (are you intentionally ignoring the release of Prologue?), but the same can be said for games like Lost Odyssey, Banjo & Kazooie: Nuts and Bolts, and Alan Wake, all of which were announced in 2005-2006, yet none of which came out until 2008-2010.  In fact, Alan Wake had a longer development cycle than any of the PS3 games you mentioned.

On the other hand, sequels to franchises that have already seen releases in a generation are generally announced closer to release.  Gears 2 and Fable 3 were released around a year after their initial announcement, as you pointed out, and the same can be said for Killzone 3, LittleBigPlanet 2, Infamous 2, MotorStorm: Apocalypse, and Socom 4, all of which were announced in the first half of 2010 and released over the first half of 2011.  Then there's Resistance 2 and MotorStorm: Pacific Rift, which were announced at the start of 2008 and released that very same year, as well as Uncharted 2 in 2009.  And there's Twisted Metal, which was announced at last year's E3 conference, and is set to release in October.

Of course, there are exceptions when it comes to new IPs.  For example, Ryse was announced at Microsoft's conference last year, and it's looking like a late 2012 title.  Same goes for Sony and the Last Guardian.


Final Fantasy XIII Versus

 

There will be others but Sony has aggressively announced games well ahead of their competition this generation, it's not a myth just a difference in strategy they used when sales were comparatively poor.  They used early announcements as a tool to build hype for their console and to try and boost sales.  I think by and large they stopped the practice due to the long term hype actually having a negative effect on first week sales as people lost some of their excitment about products when they're forced to wait over a year.  If you announce and launch a title with 6 months the hype is instant and it's easy to build good PR and keep it at the fore front of peoples minds.

 

As for the thread at hand, Sony produced arguably the least sucky conference so deserve the title.

Technically Versus XIII was announced by Square-Enix, not Sony. It's also continued to be (mishandled) by Square-Enix. Every Sony game announced before or just after Versus XIII has released. That's not a very good example.

Edit: Nevermind. Makingmusic is on a roll in here!

OT: There wasn't really a "winner" for me, but I need to see more on the Wii U before being either completely turned off, or sold on day 1.


Sorry I thought FFXIII Versus had received Sony e3 conference time in previous years, my bad if that isn't the case...

@Makingmusic - Rising is a good example of the contrary but I still disagree with you, evidence still points to the majority of E3 announcements of the last 5 years taking longer to be released on the PS3.