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"Basically, the theory is that if a game has horses, it’s substantially more likely to be extremely good. Ocarina of Time: horse. Shadow of the Colossus: horse. Assassin’s Creed 2: horse. Red Dead Redemption: TONNES of horses."

Hmm how great would those games be if you can't get of the horse and move around. Plus every time you have to drive a carriage in a game it looks and controls terribly.

I never liked combat on horse in Zelda. I rather got of to fight. I hardly ever used a horse in AC2. It was fine in SotC to get places fast as long as you don't want to turn too tightly. RDR shooting from horse, awful, getting over walls or through gates, terrible, but the animation was good.

Anyway great way to hide the lag and unresponsiveness, blame the horse.