By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Dodece said:
@jdevil3

Now you got me scratching my head. If it isn't the level of the characters specifically. Then maybe it was all of the stat stacking I was employing. Perhaps the game was just reading the stats of the characters. Curious to know what equipment you used, and the level they were.

By the way I preferred to use these paradigms in hard battles.

Rapid Growth
Infiltration
Salvation
Relentless Assault
Aggression
Tri Disaster

Used a better mixed bag for non boss battles.


I don't remember what each of those paradigms consists of anymore, I played the game and got the platinum like a year ago :P. When you say levels, you mean stuff like for example, level 5 commando, 4 ravager, 1 sentinel, etc? because I remember you had a level for each speciality, and you're obliged to level up if you want to keep unlocking new stats like HP+5 or stuff like that. As far as I remember, the characters themselves didn't level up, just their abilities (not like for example FFXII in which you could unlock stuff in the Licence board and also level up your characters to LVL 99 or 100) and the abilities level didn't really mean much, just that you had access to a higher level of the crystarium of, for example, commando to unlock new stats.

When I had unlocked everything in the crystarium with each character, I had the best weapon for each one of them (mainly because I needed to do that for the Treasure Hunter trophy), other than the weapons, I don't remember the rest of the equipment I used.

By the way, I searched and apparently enemies always have the same level, HP, Strength, Magic, etc. Here's a link in which you can see the stats of each enemy in the game:

http://finalfantasy.wikia.com/wiki/List_of_Final_Fantasy_XIII_Enemies



A banner stolen from some site xD

Release Final Fantasy Versus XIII nowwwwwwwwww!!! lol :P