HappySqurriel said:
That's not necessarily true ... If you assume that the TV screen was split with 4 different viewports each of those would have a resolution of 960x540 which is higher than 480p. Of course, what is rendered to the TV also eats away resources and there would be trade-offs regarding what could be rendered to each screen and the TV; especially as the number of tablet controllers increases. |
But that's for the pixel shaders only. My understanding is that each separate viewport takes other significant resources as well, which is why splitscreen takes more horsepower than just a single full-screen for example.
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