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Dodece said:
I think people are taking my last paragraph too seriously. I was highlighting the fact that Nintendo is entrenched in a comfort zone, and isn't likely to leave that comfort zone. While not all core games need be mature. You do have to have some mature games. Frankly it is getting a little bit insulting that Nintendo wants to treat all the owners of their consoles like they are both perpetually eight, and live in some insipid utopia.

This is what people mean when they label Nintendo as Kiddie. The company suffers from a pervasive cuteness that eventually begins to flat line brain function. Here is something worth thinking about. A lot of gamers label the 360 as a hardcore console, and in many ways that is what it does. However Microsoft doesn't just stay in that comfort zone. We have seen a lot of cute and fuzzy games come out of Microsoft this generation. Games like Kameo, Viva Pinata, Kinectimals, and a couple others. The same holds true for Sony as well.

Which begs the question how can Microsoft for examples sake pitch both Gears of War and Viva Pinata. The point is this they aren't mutually exclusive. So why does Nintendo behave as if all their games must be E for Everybody What was Metroid rated T for Teen. That was their olive branch. Help me out guys I am not finding any Nintendo first party games that are rated mature, and damned if I haven't been looking.

I know I am going to get the canned answer that a game doesn't have to be mature to be good. You know what I am a adult, and while I do not need a shower of blood and decapitations. I am not tolerant at all of the idea that I cannot have things like romance, dialogue, moral dilemmas, and honest language. What exactly is wrong with just wanting some cerebral stimulation. The world has changed, and the industry has changed, but Nintendo doesn't seem to have changed.


If you want mature stories the last place you'll find them is in a videogame. You don't even find them in a film these days (well maybe a foreign film).

Maybe Zelda should be more like other games, but then there wouldn't be a Zelda anymore, and it wouldn't be original.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.