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d21lewis said:
CGI-Quality said:
d21lewis said:

That's a hell of a list, Aldro.  Very diverse, too. For a certain audience, it's very impressive.  Some people may even be jealous.  But for a majority of people, it doesn't matter if these games were exclusive, multi-plat, first party, or third party.  They're just games that they can buy.  And in all honesty, even though these games are good (sometimes, GREAT!), they aren't the ones people end up buying or caring about.

As far as the PS3 is concerned, things like free online, Blu Ray, pricing, and media options probably do more as far as selling the system than any of the games on that list.  Exclusives are a small piece of a much bigger pie.

I have to agree in spots and disagree [heavily] in others. Exclusives always been the bread and butter of any console. In fact, every market leader won based mainly on that. Now things are a little different this gen - extra media capabilities are becoming nearly as important, but this gen's market leader proves the old idea that exclusives will play the largest role in major success. It would not be where it is today without suff like Wii Fit, Wii Sports, Mario Kart Wii, Wii Play, and New Super Mario Bros Wii.

The pie is big, yes, but exclusives are still the biggest [and most important] part of it. It's very simple; without exclusives, we have no need for multiple consoles. It's not just a matter of e-peen waiving, but a condition of individuality. Microsoft knew this coming into the gen, which is why the PS3 shares 75-80% of it's library with the 360, and thus why it couldn't truly take off - people for a long time didn't see much of a difference between the two, so LIVE & price became determining factors [and are "exclusives" to the 360 in their own meaningful way].

End of the day, all BS aside, exclusives have, do, and will continue to matter in the most vital ways in console gaming. If they don't, we have no need for a multiconsole industry and should just put all of our games into a universal one * shutters at that idea *

Kid just kicked me off the computer! Now I' on my phone.....

Times, they are a'changin.  The thread didn't ask if exclusives used to matter.  It asked if they still mattered.  To a degree, they do--just not as much as they used to.  I'm sure the PS3's inability to gain footing early on was caused by other problems and not just exclusives.  Even now, the list of PS3 exclusives is HUGE.  It's still selling well below the 360 in the USA and beating it by just a few thousand when the worldwide totals come in.  And make a list of the top 50 games based on sales anda seperate list based on reviews (this gen, only).  I don't know the results but I'm willing to bet that (with the exception of Nintendo titles), exclusives don't have the impact we like to think they do.

As for this gen's leader, they were last gens loser.  Did Nintendo's exclusives quality jump that much?  Or maybe it was something extra (hint: rhymes with "lotion fun-trolls) had something to do with it.  I'll elaborate when I 

Yes they do, Gears of war/Halo 3/MGS4 made quite an impact.  Gears of war gave birth to the X360 sales and MGS4 sales made people go => 'Okay PS3 will sell more than DC but will it sell more than GC?'