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Oh, I'm not arguing that the PS3 is going to make the same leap that the PS2 did; that's unlikely with the variables as they are now. As well, the first PS2 price drop put it at the $200 "sweet spot" where systems really start to sell their best. What I am saying is that the future of the current consoles is as up in the air now at the start of 2008 as it was at the start of 2007. For different reasons, for the most part, but it's still uncertain all around.

The Wii has the momentum, but is in a precarious spot with high unmet demand that could bite them in the butt if the competition finds a way to snatch it up (which is currently an unlikely scenario, but stranger things have happened). The 360 is dealing with the same problem the DreamCast did in the form of waning interest due to their competition (and the added problem of their system's failure rate). And the PS3 has the same shortcomings as the PS2 did at its 1-year mark: high pricetag backed with a lack of system-selling software.

Of all three, the Wii is probably having the least trouble (theirs is an advantage that only transforms into a problem if somebody else takes actions to turn it against them). The 360's issue is one of attrition and image, so they have the biggest battle to fight of all three. And the PS3's is one of prospects versus reality, and will inevitably resolve itself in one way or another in the future (near or far depending on if further delays occur).



Sky Render - Sanity is for the weak.