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mibuokami said:

God bless you! This is a significant improvement. I am now running a steady 38-45fps! At the very start of the intro dragon sequence I was at 35 but it rose to 40 immediately and remain faithfully steady with fan speed at only 60%!

So with the little tweaking thanks to smbu200, I am now as follow:

1920x1200 res; 2x GTX580 SLI; i7 3.06GHz

Ultra-spec with Texture Memory Size @ Very Large and LoD Distance @ Far (with ubersampling on)
Result: 38-45fps (low point @ 35fps)

Ultra-spec with Texture Memory Size @ Very Large and LoD Distance @ Far (with ubersampling off)
Result: 80-85fps (low point @ 65fps)

Damn ubersampling is still hectic!

Glad to see it helped out. I was checking out different things related to crossfire/sli with the witcher 2 when I was having performance problems of my own (before the hotfix), which is when I saw that thread. ;-p




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Me since the games were revealed, the fanboys since E3."

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