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daroamer said:
irstupid said:
daroamer said:


Why can not use potions in the middle of a fight?  Surely that would make the fight easier, therefore that should have been in the design.  Potions are abundant, you can craft as many as you wish.

thats not how potions work in this world.  If yo unotice him taking potions it greatly affects his body while taking it.  He would be very vulnerable while taking a potion.  not just the fact of having to open a potion and put it into his mouth, but also while the effects are taking place he would be vulnerable and weak.

I do say that we shouldn't have to go into meditate mode though.  Should be able to use them as an item normally.  Make it restricted to only able to take them when you can meditate still, just don't make us go into meditate screen. 

And did you notice that when you pause the game it only slows down?  So maybe they didn't want you to have every bomb in your inventory ready in a split second as a safety net.  They want you to go into a fight prepared and if you're not prepared with the right bombs then you need to pick it during the pause menu but even during that menu you could be hit. 

It's the same with having to have you take potions before a fight.  It's also the same with dialogue, options you pick now affect you later in the game.  It's all about preperation.

its essentailly a pause.  you can be completely clueluss on where each thing is in that menu and have plenty of time to look and read each and every one whiel its in that mode.  there is absoultly no rushed feeling at all when in that slow mo mode.

maybe its the fact that pc you can move the mouse so damn fast that you can and if its on a controller it needs so damn much time,  but there is absolutley no need for slo mo to be that slow.