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vlad321 said:
naznatips said:
daroamer said:
pezus said:

"Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks."

Saying a keyboard is superior to a controller because of "more buttons" is definitely an opinion and not a fact. That is all.

*tiphat*


Agreed. There are times when a keyboard is advantageous, and times when it is not, just like everything else. That said, I partially agree with Vlad that they could have stood to allow you to bind signs to more convenient hotkeys. Minor quibble, though.


I obviously gave off the wrong idea here. I was talking SOLELY about action RPGs (true for tactical too though). A control scheme is better worse given how much is gained/lost, and objectgively you lose a shitton of functionality (objectively measured) in RPGs when you go from a keyboard to a controller, and barely gain some comfort (ironically, a subjective measure). Objectively, keyboards are better at controlling RPGs and I laugh at anyone who can't get that through their heads.

I had a rant someplace in the PC Forum about what a piece of shit keyboards were for fighting games and platformers. Again objectively, you lose a lot of ability for accurate movements in both game types if you use a keyboard instead of a controller, and only gain more keys, which are not needed. Objectively, controllers are better at platformers and fighting games and I laugh at anyone who can't get that as well through their heads.

There are so many more examples. Race wheels are objectively better due to the finer control they give you for racing games. Arcade sticks are objectively better to the finer control you get over the game in fighting games. Mouse is objectively better than anlog sticks for shooters due to the fact transition times can be brought down to near 0. Sticks are objectively better than keys for anyting that requires precise movements in a 3d evironment. etc. etc. etc.

Each control scheme is better at some things, and worse at others, OBJECTIVELY. I am honest to god tired people who can't comprehend that and then try to defend their choices by laughably pushing off facts as opinions.

You use the word objectively so many times and still don't understand what it means.

If someone plays a fighting game better on a keyboard than he does on a controller then for him the keyboard is a better option.  It's completely subjective.  If someone prefers using a controller to a wheel in a racer then that is their choice.  If you can race better with the controller then it's the better control scheme.  It's completely subjective.

As for The Witcher 2, obviously the designers didn't design the combat so that bombs should be used a primary mode of fighting or they would have focused the controls more on that.  The fact that you want a key for each slot is a personal preference but obviously not one the deveopers intended.  You said yourself you can stampede any group of enemies by spamming bombs and using daggers which they can't block.  Very likely not what was intended and throws off the balance of the fighting.  Therefore it is a subjective opinion that you should have more keys so that using items in your inventory is easier.  That is not an objective desire, it's subjective.  You're arguing that the game would be better if you could do that, they developers felt otherwise, so it's your opinion vs theirs, and it doesn't mean "the game mechanics are shit" unless you add "in my opinion".