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Mr Khan said:
Xen said:
 

They have a hugeass dedicated fanbase that stuck to their consoles mostly thanks to their games (33 million N64's is no joke), a fanbase built since the NES. Aside from this gen, in which they simply carved out a whole market, that's the thing that mostly pulled them through (exception: Mario games). They built themselves on on it and have a far longer 1st party tradition than Sony, that built themselves on 3rd party, and started really investing in 1st party only this gen, really. BTW, what games DO they sell in largely dead or untargeted genres? Nothing comes up. To clarify, I'm not speaking about genres they pretty much created.

But I guess we have different opinions of what IP worth is based on. I couldn't care less about sales.

On the dead or dying thing, no-one else in the industry would have had the balls to sell NSMBWii as a full-price retail game. The closest was LBP, and that was sold on the pretext of UGC.

Dude, that's a very established franchise that sells a load every time it's released (even if the majority of them are on handhelds, the handheld version had what, 14M in sales at the time?) and it breaks of from another very established franchise that's been around for ages (mario). LBP was a brand new no name IP on the last place console.