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ethomaz said:

Chroniczaaa said:

I never said 20% so thats automatic reading failure from you

I also like how those updates were never mentioned in gt5 or from polyphony but instead reported from players and started from the gtplanet forums

http://consolepress.com/main/2010/12/22/players-report-hidden-changes-in-gt5/

http://www.gtplanet.net/forum/showthread.php?t=147112&page=10

nice job, at least i don't have a list made by biased gt fanboys

Ok... now go play the game and make a video showing screen tearing after patch 1.09... show to me.

PS. There are screen tearing like every game in the market... not like the 20% showed in your link or 10% like you said.

Your arguments are fail, oh yea doesn't happen to me, doesn't happen to 6 million people then

I sold that POS back in February no patch ever fixed my screan tearing or my enjoyement of a dull boring game.

If every patch had performance fixes then polyphony or Kaz would def. mention it, no mention ever from them about a fix like that.

Im done with this, dont reply, and dont forget UC3 will have better 3D than a PC game and advanced 3d Monitor not TV, LOLZ

Notice the difference

http://arstechnica.com/gaming/news/2011/05/the-witcher-2-patch-removes-drm-improves-framerate.ars

"Our approach to countering piracy is to incorporate superior value in the legal version," explained development director Adam Badowski. "This means it has to be superior in every respect: less troublesome to use and install, with full support, and with access to additional content and services. So, we felt keeping the DRM would mainly hurt our legitimate users. This is completely in line with what we said before the release of The Witcher 2. We felt DRM was necessary to prevent the game being pirated and leaked before release."

Their development team noted their performance fixes, polyphony never did.



"Defeating a sandwich, only makes it tastier." - Virginia