darthdevidem01 said:
Yeah I'd love to see it evolved. I mean nowadays you could add things like objects within the battle system, the element of the object determines which spells you draw from it. Or say a lake in the background during the battle system could be added as an object from which you can draw magic of that element. Similarly during battle mode the background art will depend on the level, so many objects could be there that you could draw spells from...it would just make everything feel more relevant. I really want the background environment to become interactive in a battle system in RPG's in the future and having a draw type magic system can aid in doing that. These are just brief thoughts on how it could be evolved, there are obviously many other ways too. |
Cool ideas. Some games have sort-of dipped into idea's like that. Like the Tales series has a few instances of using the elemental properties of the backround to determine certain bonus' and such (especiall Tales of Abyss). Adding drawing spells or casting spells straight from object in the battlefield backround though, i haven't seen. Seems like it could be cool.
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