Zelda has always been action-adventure. The only one to be even a little RPG-ish was Zelda II on the NES.
The problem with Zelda games is a lack of originality in the storytelling. Recycling the same characters, plots, plot points, plot twists, and predictable stage and puzzle layout. The series changes graphically, sometimes drastically, but hasn't really evolved since Ocarina of Time. Majora's Mask, at least, had a really fantastic original storyline.







