i love how the fact that it seems in most games its link versus ganon in saving zelda that somehow the story is the same
thats not true at all. thats like saying every chess game is teh exact same cause the same pieces are used every game.
also ha at someone saying cause a game is too big to want to explore it all they didn't, THUS teh game is linear.
and whats with saying linear in dungeons. there is some linearity, but you coudl do them in a different order if you wanted to some extent. and besides hasn't that been around since day 1 for zelda. to get into this area you need said item, which you don't have. just becaue you find said item near another dungeon doesn't mean you CAN'T ignore that dungeon and go back to the place you were.
Only complaint i have for zelda's is, I want MORE optional gear/equipment/spells. you know like in ocarina where you got ice arrows, or biggorons knife, ect. stuff that you DON'T need at all to beat the game, but you can use and they help







