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I'm having a great time with it but I gotta say I expected the dialogues to be a bit more complex. The "Truth, Doubt, Lie" logic is too simple for my taste and not that realistic as you might claim...

If the game had a dialogue logic as in Bioware games or at least Heavy Rain, and then, at the end of a more rich and complex conversation you had to decide in terms of Truth, Doubt and Lie, then I might be more passionate about the game.