| MrBubbles said: i dont understand. what is the difference between this and the 3d that the 360 already does? |
The 3D that 360 does is over under or side to side, versus "frame packing".
over under/side by side = both images are in the single frame which is split down the middle. Its a form of horizontal or vertical interlacing. The display takes the left image and inserts black lines after each line to make it fill the whole screen, then it takes the right image and does the same thing.
frame packing = taking an original resolution left and right image and putting them on top of each other in a frame buffer of 1280x1440 (720p). The TV takes this giant frame and shows the first 1280x720 image first and the second image after.
Results wise, they should be pretty much equal however the current 3D method 360 is using is superior to frame packing at sub 720p per eye resolutions because there is no scaling involved. in side to side, each pixel rendered is a pixel shown with no resizing or scaling... Frame packing on Ps3 involves an initial images of god knows what resolution to be jammed in to 1280x1440 and then scaled up to show 720p per eye to the user.







