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CGI-Quality said:
RolStoppable said:

Why do the PS3 and 360 always have so many problems with new games anyway? The only thing (that I know of) that ever happened on the Wii was a problem with dual-layered discs.

I agree here, the problem is quite frequent - my guess is a cost of trying to pack in too many variables and/or creating PC-like devices without the technical capacity to keep up.

They're like laptops, only since their primary purpose is playing high end games (high duty cycle for CPU/GPU) they should have failure rates worse than even laptops that are used as primary computers.

For laptops, on average that's 7.2% total failure rate within 12 months, 19.7% within 24, and 31% within 36.

http://cf.blogetery.com/33745/files/2010/01/squaretrade-analysis-2.jpg

Doesn't look so bad taken into consideration.

Last generation, consoles were so relatively underpowered that they were cooled by passive cooling systems.