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TomaTito said:

This is why next generation the medium should be solid state. Maybe a developer wants to optimize the game to ocupy minimum space so they can use the lowest size available; but some other might like to produce a grand scale game. The medium size can be chosen depending on the project.

Plus think of the loading times.


solid state costs way too much to have full console games on. disk based media is used because it gives much more storage at a low cost