| Immortal said: Because there's nothing wrong with "milking". Lots of people may cry in their beds about the ridiculous number of Mario games released, but if quality remains great and they sell a ton, both fans and Nintendo are content. You used Pokemon as an example, which is just plain daft of you since the games still sell in excess of 15 million. If you have a great franchise and don't end up making crap games, "milking" is a non-issue. |
The difference is, some series have seen an obvious drop off in sales due to their milking, such as Final Fantasy and Tales. When you make more games than meet demand, its obvious your sales will go down. And as much as some people may claim to be Final Fantasy fans, I've never heard of one that buys every FF game that comes out. How could you, when SE releases 10-12 new FF games a year? And no one is going to buy 5 copies of FFIV yet SE released another port of it just recently, after already releasing 2 ports, a remake and two sequel games this gen alone.
The problem is, a lot of people in this thread are mistaking what 'milking' really is. Come on really, Assassins Creed? There's been 3 main games over the last 4 years. And while that may spell disaster for some series, the games are still some of the best selling and highest rated games this gen. Clearly they have a formula down for making the games both quickly and content filled. And if that's the case, what's the problem? Its not like they're releasing ports of the previous games or releasing 10 quickly made sequels. In short, as long as the quality stays high, there's no problem.
You could just as easily call the Metroid series 'over-milked' back when the Prime games, Metroid Fusion and Metroid Zero Mission all came out in a 4 year span. Or Prince of Persia. Yet those series aren't critisized.











