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Kenryoku_Maxis said:
gumby_trucker said:
theRepublic said:

I'm playing Muramasa right now, and it is gorgeous.  Just beautiful.  I will just watch the background a lot of the time I am playing.

The designers were wise enough to accommodate this style of play by making all combat in the game performed by mashing the same button

And yet the gameplay is still rather deep.  And I hope you aren't insinuating the game is easy.  Many people quit the game because of the difficult bosses, just like Odin Sphere.

To be honest I found it quite hard to get into the game for some reason, repetitive combat definitely having something to do with it. Every time I back-tracked I also had to fight the same enemies over and over again. After seeing the same things two or three times I kinda stopped caring about how beautiful the animation was... left the game after about 10 hours. I'll probably come back to it but I'd be lying if I said I won't have to force myself a little bit to finish it.

Also regarding the challenge, I played on the easier difficulty and for the most part got by with button-mashing. Changing blades and using items wisely can definitely come in handy but I didn't find it necessary in order to progress.

Bottom line is I wanted to like the game but it's just too lacking in substance for my taste... could have been amazing with co-op though... and less grinding.



Until you've played it, every game is a system seller!

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