Kasz216 said:
awesomeX10 said:
Kasz216 said:
awesomeX10 said:
Kasz216 said: Me? Nothing.
Other people? A company that wasn't so cavalier about personal information in the first place.
There are people who actually care about the principal of the matter and don't want to give anymore of their company that showed such disrespect for someones personal info.
It's much how many people wouldn't wear a Michael Vick jersey if you gave them one for free.
You can "make up" for the problems... but
A) It doesn't change the fact that you let it happen in the first place.
B) The only thing that proves that you've changed is time, and people are fully within their rights to be skeptical until you prove it.
You'd have a point if it was 5 years from now or so... as of yet, your arguement is very premature... as you are argueing change, before change has even happened.
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People who have a problem with letting it happen in the first place probably have their information in alot more vunerable places like I said these things happen, credit card companies have gotten hacked ffs and the fact that MS updated their security after psn got hacked pretty much proved they weren't up to snuff either, it sucks but thats the world we live in, it's not about not falling it's about getting back up and my point might be a little premature, trust me if Sony gets hacked after the 3 weeks of being down I'll be the first one in line calling them incompetent idiots but they rebuilt their servers and are delaying getting psn back to improve secruity so changes have happen we just haven't gotten acess to them yet
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Except... changes in security aren't the big issue are they. It's chagnes in corporate culture that matter.
And again... I bring up steam... the ony difference between Steam and PS3/Xbox live is that PS3/Xbox live act as an unneeded gateway.
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Actually Steam is the unneeded gateway psn/live are the servers for the games and the store, though in retrospect keeping the store and the games servers seperate would be a good idea, but I'm sure they had their reasons why they did it the otherway before like you pointed out nothing like this has happened to a network like psn before despite most of them having outdated security so it probably wasn't a concern when setting it up, and Sony rebuilt the network so I have to assume that they've done more then just upgrade their existing secruity measures though I'm not even qualified to speculate what
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They aren't though... most PSN/Xbox live games are Peer to Peer.
The servers are only used to connect people to games... which is completely unneeded.
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Without psn/live you'd need to type in someones IP to connect to their game...