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Imo people are more impressed by hyperrealism because their eyes are used to the color paterns and geometries. It's easyer to recognise something when it's life like. That's a reason why artistic games sell less. When arts are pushed by hyperrealism the results are incredible. Games like Final Fantasy, God Of War, Halo to name a few are a good example. Games that mainly focus on art are less praised by the non loving artstyle public because they believe it's not as "good" looking. I have so many friends that still think that cell shading games are not good looking (JSRF/Okami) they'd rather play the better looking ones (COD). But it's their choice and different tasted for different people.