disolitude said:
naznatips said:
The consistency of SLI performance is, at best, sketchy. Some games it'll nearly double performance, but most will only get a minor (15%-20%) boost. Worse, many games actually freak out, and look worse with SLI, and washed colors, screen tearing, etc. show up. Considering how much more it costs that's pretty much a waste.
As for all that ram, running 64 bit windows I'll be able to take advantage of it in the future as games begin to allow the extra ram available to 64 bit systems to improve performance. As of right now, no, I won't see a huge difference over 32 bit outside of a few games, but it will be a more consistent benefit than SLI.
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I've been using SLI since 2009 and have used GTX260 SLI, GTX470 SLI and GTX560 SLI... I have yet to find a game which doesn't get >50% performance boost with the GTX560 cards. It wasn't the case with the GTX260, but 470 and 560 scale like beasts.
Even old games like condemned scale amazingly, while a lot of games have CPU as bottleneck in SLI (FEAR games for example since they run on single core only).
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That's interesting. Someone told me they had a number of problems with SLI in games, including weird glitches and freezing, even in some newer games, but not in all.