Ninpanda said:
Which is exactly why I want a remake of the SNES game, and not Star Fox 64. Star Fox 64 doesn't need a graphical enchantment all that much, unlike Star Fox. Star Fox 64 already has analogue controls. Unlike Star Fox. And Star Fox 64 pretty much plays perfectly to this day, unlike (Wait for it...) Star Fox. (The original still plays solidly, though.) Hell, the original hasn't even been released on the Virtual Console, for Pete's sake. It demands a remake. Unless you really, really, really like seeing Fox and his annoying buddies flying around right in front of your face, I don't see why anyone who already has SF64 would pick up the remake. Everything that is (in my book) wrong with Star Fox 64 was designed on purpose, and a remake isn't going to change them at all. Everything that is wrong with the original Star Fox is due to the Super Nintendo's limitations, and a remake would definitely fix all of those issues. (Man, this post makes it sound like I hate Star Fox 64, which couldn't farther from the case. I just really want a Star Fox remake.) |
I hear what you're saying, but I doubt they'd change it the way you want. If anything, Star Fox 64 WAS the remake of the original Star Fox. And any future remake would just have the same graphics and controls of SF64.
To make a better analogy, I've wanted a remake of Castlevania III for years. The game was ahead of its time, but was severly limited by the NES. But even if they remade the game, I just know it'll end up playing like a mixture of Rondo of Blood and Symphony of the Night. Which defeats the purpose of remaking Castlevania III, since it plays nothing like those games.











