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I was under the impression that the primary benefit of Cell-based MLAA was that developers by and large have plenty of CPU power to spare on Cell, thus allowing for the implementation of AA without taking a hit in other areas.  I'm not sure how a direct comparison to a GPU-based solution is very meaningful here.

Edit:

Ah, it seems WereKitten already covered this.  It provides an excellent alternative to MSAA for 360 developers either way.