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Linkzmax said:
TruckOSaurus said:

My preference would go to powered games without names. Fakeclaims are much easier because it's only a matter of choosing something that's believable, that fits with the roles known.

Add in names and things get really complicated, even more so if you don't know the theme at all. To make my roleclaim, I had to find a role that fitted with the roles known to the town but I also had to dig through a wiki to find someone who could actually have that role in FMA (without any knowledge of whether the character was a major character of a minor one). All that to be lynched while I was eating by a buch blood-thirsty townies :P

Even vanilla games can have names. Any time there's a theme my belief is scum should get safenames. A janitor SHOULD alleviate that, but mafia should still get one or two names to start them off.

i actually thought of inventing flavored names for my game....but i thought 2 cults would void nameclaims anyways.... (didn't quite think through the jedi=goodguy part though :p)



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