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mendozahotness said:
ethomaz said:

So 10% or 5% of GPU power could be used to MLAA in 360.


Less than 1%

ethomaz said:

There are any change MLAA to be implemented in 360's PowerPC CPU like Cell/PS3 with no use of GPU power?

No, but it's not a trade off, it's using less GPU power than the alternative (MSAA) and 0 of the CPU (which requires approx 70% of the Cell and is 3x slower)

No it was 10%... now is ~3%.

I still prefer on CPU... waiting to see some game implementing it.